
Aluminum Christmas Trees: The "Inferno Bucket" museum piece in Ultra Deluxe, and the concept of warring for control over a bucket, might seem like pure fiction, but it derives its inspiration from the real-life War of the Bucket. The Aloner: Stanley is the only person left in the office building. In the Ultra Deluxe edition's Sequel ending, trying to enter a Bottomless Pit exhibit enough times leads to Stanley being trapped in a knee-deep hole and abandoned by the Narrator, after which the floor starts to descend and a variety of buttons can be pressed to change the camera angle, background, music, and Stanley's character model.which gets interrupted by the Narrator coming back and waking Stanley up from his "dream" before you're reset back to the exhibition entrance. Played for laughs with Ultra Deluxe's Vent ending, where the Narrator calls out Stanley and the audience for possibly falling for the cliche twist of him being nothing more than a tape recording, and that it was "all just in Stanley's head". However, he cannot wake up, so he goes insane and dies. Stanley thinks he is dreaming, and is even capable to achieving effects of lucid dreaming. The game in general makes liberal use of portals to connect parts of the map together. The Confusion ending in the HD Remix features a few, including halls that allow you to turn more corners than should be possible without crossing your original path, areas where doubling back reveals that the entrance has gone away, and one case of a passageway that is clearly much longer the first time walking through than it appears to be from the outside. The Epilogue takes place right after the aforementioned Memory Zone/Skip Button ending, where Stanley is left to wander the desert until he eventually comes across the ruins of the Memory Zone. This Reddit thread attempts to calculate how much time passed. In Ultra Deluxe, the conclusion of the Memory Zone/Skip Button ending has Stanley pressing the skip button repeatedly until the room deteriorates enough for a wall to give way, where he emerges out to a flat, desert wasteland possibly hundreds or even thousands of years into the future. Affably Evil: The Narrator, who flip-flops between this trope and Faux Affably Evil and is capable of being either humorous and endearing or downright evil, or sometimes both at once. If the content warnings are turned on, you are also given the option to skip the triggering scenes when they pop up.
Adjustable Censorship: In Ultra Deluxe, there is a setting that allows you to toggle Content Warnings for scenes involving suicide, mental health issues, and trauma.Adapted Out: In the Nintendo Switch version of the game, mentions of Twitter, Destructoid and GameSpot are all absent in the New Content and Skip Button endings.Sound familiar? It's a send-up of video games in general, but particularly is reminiscent of quick-time events. Action Commands: Stanley's day job is pushing whatever buttons on the keyboard his computer tells him to, and he loves it.
In the demo, there's an achievement called "Video Games!!" given for "winning" the demo (read: doing a trivial task the narrator made up on the spot).If you try to do exactly what the achievement says, the Narrator will express his disbelief about you being awarded an achievement for something so simple, and thus he'll send you all over the place doing all sorts of odd tasks in order to have you "work" for your achievement. There's also "Click On Door 430 Five Times", which is meant to parody meaningless achievements.There's an achievement for attempting to jump, titled "You Can't Jump".Stanley can also invoke this by diverting the story's course, getting into all sorts of silliness as the Narrator tries to get the story back on track. Aborted Arc: The Narrator's story in-universe begins with all of Stanley's co-workers mysteriously disappearing, only to drop this plot thread completely when Stanley stumbles across his boss's secret mind control facility.Toggling the value will cause the Narrator to remark on the level of Bumpscosity at the start of a run, all the while never explaining what, exactly, it is. In Ultra Deluxe, after unlocking the Settings World Champion room, the Narrator unlocks a new setting called "Bumpscosity", which ranges in value from 0 to 1000.In the Raphael trailer, in response to Raphael's comment that he is both a logical and emotional being, the Narrator purports to have added sliders in the settings menu for Logic and Emotion and encourages players to set both to maximum to experience Raphael Mode.